Tuesday, October 17, 2006

3D Side Scroller

Our current project is a 3D side scroller. 3D in that it exists in the UnrealEngine, but also 2D because it's a side-scrolled. So far I've played with the code a bit and have managed to constrain the camera in a way that's pretty pleasing. Attached a screenshot at the bottom. Next step is to constrain the pawn from looking up and down as well as moving in the Y-axis.


Anonymous Anonymous said...

Since it's a side scroller can you have areas that you have to shoot across a void, hit a target and an elevator or bridge show up? I would think this is possible since the unreal engine needs to know if you shoot an opponent so just make the target an enemy :) just a thought.

Will this be one player or multiplayer? against each other or coop? lol sory gotta ask. Let me know if you need any other dumb ideas from me..


11:30 AM  
Anonymous Anonymous said...

Yeah, this is going to be sweet. I am still working on modeling out the character.. I guess we will learn from there!

10:04 PM  
Anonymous shams42 said...

Wow, this is very cool!

8:46 PM  

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