Maze Mod in Review
I have been working with 2 of my co-workers to create a simple mod that was intended to just get our feet wet with regards to modding for UT2004. Our first project was a maze mod in which a player would navigate through a levels we each designed and collect 6 coins to progress to the next level. As of right now I've done all the coding I intended to do for this mod and am just waiting for completed levels from each of my co-workers, so we can add in the coins and declare the project a success. Following is what I did in Unrealscript
- Created a new Gametype called "CoinCollector" (since the objective is to collect coins that just happen to be in mazes, this made the most sense to me)
- Changed PlayerReplicationInfo to track the number of coins a player has collected
- Created a CoinPickup that incremencts the coin count for the player that collected the coin
- Changed the win condition for the game to be a player having collected 6 coins (didn't bother to make this work for multiplayer.. in fact currently if more than 1 player picks up a coin, the game will never end)
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